HI! I'm Oliver. I'm a video game designer with a particular passion for and expertise in technical & gameplay system design, as well as experience in level & encounter design, programming, and quality assurance.
I aim to create wild one-of-a-kind experiences that change your life.
I aim to create wild one-of-a-kind experiences that change your life.
Current Projects
Shipped Projects
Desaturation Point
Strategy Horror | Desaturated Games, LLC
8 months, 2021 - May 2022
Roles: Game Designer, Level Designer, QA
Strategy Horror | Desaturated Games, LLC
8 months, 2021 - May 2022
Roles: Game Designer, Level Designer, QA
Highlights:
Player-Hunting Monsters, Scarce Abilities & Items, 3C's
Player-Hunting Monsters, Scarce Abilities & Items, 3C's
RAILGUN 500
Arcade Horde FPS | Solo Project
8 months, 2022 - Oct. 2023
Roles: Solo Developer
Arcade Horde FPS | Solo Project
8 months, 2022 - Oct. 2023
Roles: Solo Developer
Highlights:
Charge-based Gun Combat, Enemy Spawning System, Immersive UI/UX
Charge-based Gun Combat, Enemy Spawning System, Immersive UI/UX
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